
RACE
CLASS & LEVEL PLAYER NAME
CHARACTER NAME
BACKGROUND
EXPERIENCE POINTS
ALIGNMENT
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Hit Point Maximum
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
CP
EP
PP
GP
SP
PASSIVE WISDOM (PERCEPTION)
EQUIPMENTOTHER PROFICIENCIES & LANGUAGES
ATTACKS & SPELLCASTING
FEATURES & TRAITS
Acrobatics (Dex)
Animal Handling (Wis)
Arcana (Int)
Athletics (Str)
Deception (Cha)
History (Int)
Insight (Wis)
Intimidation (Cha)
Investigation (Int)
Medicine (Wis)
Nature (Int)
Perception (Wis)
Performance (Cha)
Persuasion (Cha)
Religion (Int)
Sleight of Hand (Dex)
Stealth (Dex)
Survival (Wis)
DEATH SAVESHIT DICE
NAME ATK BONUS DAMAGE/TYPE
Total
SUCCESSES
FAILURES
IDEALS
BONDS
FLAWS
PERSONALITY TRAITS
ARMOR
CLASS
CURRENT HIT POINTS
TEMPORARY HIT POINTS
INITIATIVE SPEED
PROFICIENCY BONUS
STRENGTH
DEXTERITY
CONSTITUTION
INTELLIGENCE
WISDOM
CHARISMA
SAVING THROWS
INSPIRATION
SKILLS
Try to use flattery first, accidentally
default to being a dick.
Bad jokes, always.
Always in debt... when money had meaning other than
funny toilet paper with Jakan's mug plastered all over it.
Accidentally defaults to being a dick.
Breath Weapon - Blue
30 ft line, 4d6 lightning
DC 14 Dex save for half
Hurtful Ridicule/Insult to the Masses
60 ft radius, 3d6+2 psychic,
disadvantage
DC 14 Wis save negates
Common, Draconic, Elven, Thieves
Cant
Thieves' Tool, Forgery Kit
Light Armor, Medium Armor, Shields
Simple Weapons, Hand Crossbows,
Longswords, Rapiers, Shortswords
Healing Potion x1 - 2d4+2
Potion of Poison x2
Cloak of the Resistance
Chain Shirt, Shield
Ioun Stone, Dark Blue
Rhomboid - Can't be
surprised
Gloves of Thievery - +5 to
open locks
Ring of Telekinesis - At will
TK, objects only
Horn of Silent Alarm - 4/day,
1 creature within 600 ft
One Pound Red Shelled Egg
Hot Rapier - +2d6 fire
Electricity Resistance
Expertise: Thieves Tools, Persuasion,
Stealth, Acrobatics
Sneak Attack: 7d6
Smuggler Background: Secret
Passage
Cunning Action
Rogue Archetype: Harlequin
Hurtful Ridicule
Insult to the Masses 1/day
Moderately Armored
Uncanny Dodge - Use my Reaction to
halve damage taken
Evasion
Defensive Duelist - Use my Reaction
to add prof bonus to AC for the attack
You Missed - Creature misses, use
my Reaction to cast Vicious Mockery
on creature
Reliable Talent: Whenever I make an
ability check that lets me add my
Proficiency Bonus, I treat a d20 roll of
9 or lower as a 10.
Armor of Charm - Add Charisma
modifier to Hurtful Ridicule. Also, I
can use my reaction to add half my
Charisma modifier (minimum of 1) to
any saving throw I make.
Blindsense - If I'm able to hear, I'm
aware of the location of any hidden or
invisible creature within 10 feet of me.